Behavioural Competency Assessment in Virtual reality (BCAV) and ICMG, aligned with SIRE 2.0, TMSA and DryBMS. We pair neuroscience with immersive VR to measure real behaviour and technical skill in realistic, high-pressure ship conditions, before boarding.
The world's first VR Behavioural Competency Assessment for seafarers, introduced years before SIRE 2.0 made the human element a requirement. We combine cognitive psychology and neuroscience with immersive VR to deliver optimised training, behavioural analysis and skills assessment.
Real behaviour and technical skills are measured together, in one experience, inside a realistic ship working environment, capturing critical data the human eye and brain cannot detect, with no personal bias in the process.
High-calibre scientists and academics identify and evaluate cognitive behaviour, using a scientific methodology built on the links between mental-health factors and adverse incidents at sea.
Qualitative and quantitative data analysis, seafarer profiling and experiential training in realistic and stressful ship conditions, optimising crew synthesis and safety behaviour.
Specialised cognitive tasks assess competency and measure reaction under distress, immersing multiple candidates at once to test collaborative skills, with no bias.
The Immerseav experience
From entry to advanced level: training, monitoring, assessment and evaluation, calibrated through cognitive psychology and neuroscience.
A selection of the library. Contact us for the complete range of VR courses.
From assessment to insight, all in one platform. Manage access, explore results and analytics, track competency, and build richer seafarer profiles. Connect with the Immerseav team for demos, access and partnerships.
Talk to us about VR BCAV & ICMG assessment and training for your crews.